HUD Widget Icon
The following is a list of icon names usable in HUD widgets. Note that you can also use the word none to remove a widget's icon, or the integer index of an icon.
- flag
- A flag, identical to the one used as Capture the Flag's gametype icon.
- slayer
- The icon for the Slayer gametype.
- oddball
- A skull, identical to the one used as Oddball's gametype icon.
- koth
- The icon for the King of the Hill gametype.
- juggernaut
- The icon for the Juggernaut gametype.
- territories
- The icon for the Territories gametype.
- assault
- The icon for the Assault gametype.
- infection
- The icon for the Infection gametype.
- vip
- The icon for the VIP gametype.
- invasion
- The icon for the Invasion gametype.
- invasion_slayer
- The icon for the Invasion Slayer gametype.
- stockpile
- The icon for the Stockpile gametype.
- action_sack
- An Action Sack icon.
- race
- The icon for the Race gametype.
- rocket_race
- The icon for the Rocket Hog Race gametype.
- grifball
- The icon for the Grifball gametype.
- soccer
- A soccer ball.
- headhunter
- The icon for the Headhunter gametype.
- crosshair
- A crosshair encircled by a spiky circular shape.
- wheel
- A tire surrounded by feathers.
- swirl
- A swirl icon — the same icon used for what is called "Insane" in legacy Reach and "Action Sack" in MCC.
- bunker
- A drawing of a small pillbox bunker, with stylized zoom lines around it.
- health_pack
- A small plus-sign inscribed in a hexagon.
- castle_defense
- A filled-in shield shape, with the silhouette of a castle tower cut out of the middle.
- return
- An arrow pointing bottom-left. The tail of the arrow bends to the left and then around the arrow, forming a box which encloses the arrow.
- shapes
- Line art of 3D geometric shapes.
- cartographer
- The insignia for the Silent Cartographer.
- eight_ball
- A drawing of an eight ball, of the variety seen in billiards.
- noble
- The Noble Team insignia.
- covenant
- A Covenant insignia.
- attack
- A rounded diamond shape, inside of which is a downward-pointing arrow. Beneath the arrow, between it and the diamond, is a bent line following the diamond's shape.
- defend
- A shield with a diagonal crossbar, all wrapped in a circle.
- ordnance
- Line-art of a 3D cube, wrapped in a broader outline.
- circle
- A downward-pointing triangle outline with a small circle drawn inside.
- recon
- A rounded rectangle, with a targeting reticle drawn inside: four corners of a non-rounded rectangle, and a plus symbol at the center.
- recover
- An upward-pointing triangle. Inside of this is an arrow pointing top-left; the "tail" of the arrow bends to form a circle wrapping around the arrow.
- ammo
- Three bullets lined up horizontally in a row, inside a square.
- skull
- A skull icon, of the variety seen in Campaign and Firefight.
- forge
- The icon for Forge: a hammer (more like a gavel, actually) slamming down onto an anvil, emitting stylized sparks.