Waypoint Icon
The following is a list of icon names. Note that you can also use the word none to denote no icon, or the integer index of an icon.
- speaker
- A loudspeaker, like that shown next to players' names in voice chat.
- dead_teammate_marker
- An "X" shape, like that used to mark where teammates have died.
- lightning_bolt
- This is supposed to be a lightning bolt, but in tests, it was blank.
- bullseye
- A bullseye.
- diamond
- A filled-in diamond shape.
- bomb
- A bomb, identical to the one used as Assault's gametype icon.
- flag
- A flag, identical to the one used as Capture the Flag's gametype icon.
- skull
- A skull, identical to the one used as Oddball's gametype icon.
- crown
- A crown, identical to the one used as King of the Hill's gametype icon.
- vip
- The gametype icon for VIP.
- padlock
- A closed padlock.
- territory_a
- If you use this value, then you must pass a number variable or integer constant as an additional argument. The lowest significant digit of that numeric value will be displayed as the icon (e.g. 15 will display as "5").
- territory_b
- Displays the number 2.
- territory_c
- Displays the number 3.
- territory_d
- Displays the number 4.
- territory_e
- Displays the number 5.
- territory_f
- Displays the number 6.
- territory_g
- Displays the number 7.
- territory_h
- Displays the number 8.
- territory_i
- Displays the number 9.
- supply
- Line art depicting a cube.
- supply_health
- A downward-pointing triangle outline with a circle drawn in the middle.
- supply_air_drop
- A small box suspended from a parachute.
- supply_ammo
- Three bullets lined up horizontally in a row, inside a square.
- arrow
- An arrow pointing top-left. The "tail" of the arrow bends to form a circle wrapping around the arrow.
- defend
- An icon indicating that a location should be defended: the outline of a shield, with a diagonal line crossing its interior.
- ordnance
- An icon indicating that a location should be attacked or acquired: a downward-pointing arrow and, beneath it, a downward chevron that it points into.
- attack
- Compiles to the same icon as
ordnance
. - inward
- Inward-pointing triangular arrows, not unlike those displayed and animated when a player is waiting to respawn on you during co-op spawning.