Waypoint Icon

The following is a list of icon names. Note that you can also use the word none to denote no icon, or the integer index of an icon.

speaker
A loudspeaker, like that shown next to players' names in voice chat.
dead_teammate_marker
An "X" shape, like that used to mark where teammates have died.
lightning_bolt
This is supposed to be a lightning bolt, but in tests, it was blank.
bullseye
A bullseye.
diamond
A filled-in diamond shape.
bomb
A bomb, identical to the one used as Assault's gametype icon.
flag
A flag, identical to the one used as Capture the Flag's gametype icon.
skull
A skull, identical to the one used as Oddball's gametype icon.
crown
A crown, identical to the one used as King of the Hill's gametype icon.
vip
The gametype icon for VIP.
padlock
A closed padlock.
territory_a
If you use this value, then you must pass a number variable or integer constant as an additional argument. The lowest significant digit of that numeric value will be displayed as the icon (e.g. 15 will display as "5").
territory_b
Displays the number 2.
territory_c
Displays the number 3.
territory_d
Displays the number 4.
territory_e
Displays the number 5.
territory_f
Displays the number 6.
territory_g
Displays the number 7.
territory_h
Displays the number 8.
territory_i
Displays the number 9.
supply
Line art depicting a cube.
supply_health
A downward-pointing triangle outline with a circle drawn in the middle.
supply_air_drop
A small box suspended from a parachute.
supply_ammo
Three bullets lined up horizontally in a row, inside a square.
arrow
An arrow pointing top-left. The "tail" of the arrow bends to form a circle wrapping around the arrow.
defend
An icon indicating that a location should be defended: the outline of a shield, with a diagonal line crossing its interior.
ordnance
An icon indicating that a location should be attacked or acquired: a downward-pointing arrow and, beneath it, a downward chevron that it points into.
attack
Compiles to the same icon as ordnance.
inward
Inward-pointing triangular arrows, not unlike those displayed and animated when a player is waiting to respawn on you during co-op spawning.