player.set_req_purchase_modes
This function apparently modifies what requisition types a player is allowed to purchase. This appears to be a development leftover for a scrapped design idea.
Arguments
- modes
-
The word none, or one or more of the following flags separated with the
|
symbol:- alive_weapons
- Unknown.
- alive_equipment
- Unknown.
- alive_vehicles
- Unknown.
- dead_weapons
- Unknown.
- dead_equipment
- Unknown.
- enable
A value controlling whether to enable or disable these purchases.
Example
for each player do current_player.set_req_purchase_modes(alive_weapons | alive_equipment | alive_vehicles | dead_weapons | dead_equipment, 1) end