player.get_spree_count
This function returns the number of players that the context player has killed without dying.
This function returns number. Calling this function without storing its return value in a variable is an error.
Example
alias opt_kill_points = script_option[1] alias opt_spree_bonus = script_option[0] for each player do if current_player.killer_type_is(kill) then alias killer = global.player[0] -- killer = current_player.get_killer() killer.score += opt_kill_points global.number[0] = killer.get_spree_count() global.number[0] %= 5 if global.number[0] == 0 then -- -- This is the player's 5th, 10th, 15th, etc., kill. -- killer.score += opt_spree_bonus end end end