object.is_out_of_bounds
This condition function tests as true if the context object is outside of the level's defined playable space, or if the context object is inside of a Forge-placed Kill Boundary or Soft Kill Boundary.
Example
-- -- Delete objects that fall out of bounds. -- for each object do if current_object.is_out_of_bounds() then current_object.delete() end end
Notes
If the context object does not exist, then this condition returns false.