object.has_forge_label
Check whether this object has a given Forge label.
Arguments
- label
A string literal containing the name of a Forge label, or an integer constant denoting the index of a Forge label in the game variant's label list.
Example
for each player do global.object[0] = current_player.get_weapon(primary) if global.object[0].has_forge_label("bad_weapon") then current_player.biped.kill(false) end end