object.place_between_me_and

Spawn a new object between this object and another.

This function returns object.

Arguments

other

The other object to use as a basis.

type

A type of object that can exist in the game world.

radius

Unknown. A value of 10 is equal to 1 Forge unit. Testing has not revealed any obvious effect. A value of 0 seems safe.

Example

global.object[0] = global.object[1].place_between_me_and(global.object[2], skull, 0)

Notes

See also