object.max_health
Type: NumberThis accessor can be used to set an object's maximum health.
This accessor supports write access only; you cannot read an existing value.
Example
for each player do current_player.biped.max_health = 50 end
This accessor can be used to set an object's maximum health.
This accessor supports write access only; you cannot read an existing value.
for each player do current_player.biped.max_health = 50 end