local_player
a.k.a. hud_playerType: PlayerThis value can be used with HUD widgets and object waypoints to display different information for each player. It refers to the player that the widget or waypoint is being shown to.
This value is read-only.
Example
alias speed_raw = player.number[0] alias speed_kph = player.number[1] declare player.speed_raw with network priority local declare player.speed_kph with network priority local -- -- Allow each player to see how fast they're moving. -- for each player do script_widget[0].set_text("%n KPH", local_player.speed_kph) end on local: for each player do current_player.speed_raw = current_player.biped.get_speed() current_player.speed_kph = current_player.speed_raw current_player.speed_kph *= 109 current_player.speed_kph /= 100 -- to KPH end