game.symmetry
Type: NumberThis value indicates whether the current match is symmetric (1) or asymmetric (0). This value can be changed, but only during a "pre-game" trigger.
Example
-- Code taken from CTF TU: enum sides multi one neutral three end alias opt_symmetry = script_option[0] on pregame: do game.symmetry = 1 if opt_sides == sides.one then game.symmetry = 0 end end