game.symmetry

Type: Number

This value indicates whether the current match is symmetric (1) or asymmetric (0). This value can be changed, but only during a "pre-game" trigger.

Example

-- Code taken from CTF TU:

enum sides
   multi
   one
   neutral
   three
end

alias opt_symmetry = script_option[0]

on pregame: do
   game.symmetry = 1
   if opt_sides == sides.one then 
      game.symmetry = 0
   end
end

See also