game.show_message_to

a.k.a. game.hud_post_message

Display a message in the kill feed.

Arguments

who

The player or team to display the message for, or the value all_players.

sound

An optional sound to play with the message.

text

The text to display. This format string is non-persistent, so transient variables are allowed.

Example

game.show_message_to(team[0], none, "Defend your VIP!")
game.show_message_to(team[1], none, "Kill the VIP!")