game.show_message_to
a.k.a. game.hud_post_messageDisplay a message in the kill feed.
Arguments
- who
The player or team to display the message for, or the value all_players.
- sound
An optional sound to play with the message.
- text
The text to display. This format string is non-persistent, so transient variables are allowed.
Example
game.show_message_to(team[0], none, "Defend your VIP!") game.show_message_to(team[1], none, "Kill the VIP!")