enums.damage_reporting_modifier

This enum contains values that can be returned by the player.get_death_damage_mod function.

none
No modifier.
pummel
The dead player was melee'd to death.
assassination
The dead player was melee'd in the back or assassinated.
splatter
The dead player was killed by impact damage.
sticky
The dead player was killed by a grenade stuck to their body.
headshot
The dead player was killed with a headshot.